Every adventurer can switch between all four classes
Stalwart defenders, wardens excel at close-range fighting with heavy weapons and armor. They protect their allies and deal devastating melee damage.
| Skill | Level | Mana | Cooldown | Base Damage | Scaling |
|---|---|---|---|---|---|
|
Shield Bash
Stuns briefly
|
1 | 10 | 6s | 25 | 1.2x |
|
Slash
Basic melee attack
|
1 | 0 | 1.5s | 15 | 1x |
|
Battle Cry
Self-buff (heal 30 HP)
|
3 | 15 | 15s | 0 | 0x |
|
Whirlwind
Spinning AoE
|
5 | 20 | 10s | 40 | 1.5x |
Wielders of arcane power, invokers command destructive elemental forces from afar. Their spells deal massive area damage but they are fragile in close combat.
| Skill | Level | Mana | Cooldown | Base Damage | Scaling |
|---|---|---|---|---|---|
|
Fireball
Ranged fire attack
|
1 | 10 | 2s | 25 | 1.5x |
|
Frost Bolt
Slows target
|
1 | 8 | 1.5s | 18 | 1.3x |
|
Mana Shield
Self-buff (heal 25 HP)
|
3 | 20 | 20s | 0 | 0x |
|
Arcane Blast
Heavy nuke
|
5 | 25 | 8s | 50 | 2x |
Swift and deadly, shades strike from the shadows with lethal precision. They combine ranged attacks with evasive abilities.
| Skill | Level | Mana | Cooldown | Base Damage | Scaling |
|---|---|---|---|---|---|
|
Poison Arrow
DoT effect
|
1 | 8 | 6s | 20 | 1.2x |
|
Quick Shot
Basic ranged attack
|
1 | 0 | 1.5s | 12 | 1x |
|
Evasion
Self-buff (heal 20 HP)
|
3 | 12 | 18s | 0 | 0x |
|
Multishot
Multi-target
|
5 | 18 | 10s | 35 | 1.4x |
Divine healers and protectors, tenders channel holy power to mend wounds and smite the undead. They are essential support for any adventuring party.
| Skill | Level | Mana | Cooldown | Base Damage | Scaling |
|---|---|---|---|---|---|
|
Heal
Heals self 40 HP
|
1 | 15 | 3s | 0 | 0x |
|
Smite
Holy damage
|
1 | 8 | 2s | 15 | 1x |
|
Blessing
Self-buff (heal 50 HP)
|
3 | 20 | 20s | 0 | 0x |
|
Divine Light
AoE holy damage
|
5 | 25 | 10s | 35 | 1.5x |